June Roadmap
Short-Term (Actively in Progress)
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Journal Entries 6–10 with unique bonuses and lore
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Additional Glyph upgrades unlocked through later entries
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Etch Tab: A new upgrade layer that boosts Ink flow, raises Glyph limits, and unlocks strange mechanics
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Unmaking (Prestige) system: Reset your progress to gain permanent bonuses and unlock deeper layers of the narrative
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Improved UI polish, text transitions, and bugfixes
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Expanded sound design & atmosphere tweaks
Mid-Term (Planned Next)
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Journal Version 2 — unlocked after first Unmaking
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Etch mechanics that influence both Glyph and Ink economy
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Save file control and basic settings menu (audio, reset, etc.)
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First achievements & hidden conditions
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Visual & narrative enhancements tied to player actions
Long-Term (Aspirational Ideas)
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Journals 3–5 with branching lore & escalating gameplay impact
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Advanced Etch upgrades that alter the nature of Glyphs and time
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Endgame void mechanics and deeper narrative events
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Mobile version (if stable + interest is high)
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Accessibility features and more visual customization options
Feedback, ideas, bug reports, and weird theories are always welcome.
Thank you for helping shape Entropy.
— Crowcawnut
Get ENTROPY (In Development)
ENTROPY (In Development)
Idle/Incremental Cryptic Game
Status | In development |
Author | Crowcawnut |
Tags | Atmospheric, Clicker, cryptic, Dark, Experimental, Idle, Incremental, Mystery, Narrative, resource-management |
More posts
- Welcome to Entropy!5 days ago
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