Welcome to Entropy!





Hey everyone — I'm Crowcawnut, and this is the first official devlog for Entropy.
This beta marks the beginning of a strange little project I’ve been quietly building: a minimal idle game where you gather glyphs, unlock journal entries, and slowly uncover… something. Not all is explained (by design), but you’ll get the idea as you dive in.
What’s included in this beta:
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Passive glyph generation
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Ink as a secondary resource used to unlock journal entries
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5 decipherable journal entries with permanent upgrades
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A short intro sequence and evolving upgrade panel
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Save/load system in place (PlayerPrefs-based)
Stuff I already know:
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UI polish is still in progress
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Balancing is early and subject to change
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Minimal audio (working on it)
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No hard end state—play until it feels done (for now)
Want to help shape this thing?
Play it. Break it. Leave feedback. I’m still very much in the design/testing phase, and every note helps.
Thanks for checking it out.
— Crowcawnut
Files
Get ENTROPY (In Development)
ENTROPY (In Development)
Idle/Incremental Cryptic Game
Status | In development |
Author | Crowcawnut |
Tags | Atmospheric, Clicker, cryptic, Dark, Experimental, Idle, Incremental, Mystery, Narrative, resource-management |
More posts
- June Roadmap4 days ago
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